Something like wanting to change the D&D licensing so that they can share in any profits made by 3rd parties, anyone making user content, adventures, etc.
The key part was they made it retroactive just like unity did. Essentially meant you needed to both pay wizards and also they could use any of your content without paying you. They wanted to kill Pathfinder.
What did Wizards of the Coast do?
Something like wanting to change the D&D licensing so that they can share in any profits made by 3rd parties, anyone making user content, adventures, etc.
The key part was they made it retroactive just like unity did. Essentially meant you needed to both pay wizards and also they could use any of your content without paying you. They wanted to kill Pathfinder.
Let’s not forget squeezing money from actual plays like Critical Role.
Funny how critical role is making it’s own system…