Is it though?
Is it though?
Fair point. I get that this isn’t aimed at me. I’m not a sugar fiend. But the big food manufacturers will just replace it with artificial sweeteners, which to me at least taste awful. I used to enjoy the odd Fentimans Ginger Beer, but now it tastes like hand soap and all I can thing about is that Godfather meme… “look how they massacred my boy” 😥
Let’s not. They’ll just fill them with sweeteners instead and everything will taste like ass. Personally, whenever I have the odd fizzy drink I buy the stuff with sugar and pay the extra. The rest of the crap can get into the sea.
Me. I work in video games, and I have kids.
Correct. Avocado ≠ Onion
This is exactly what I do too!
Personally, I don’t expose the port externally, so I’m not sharing photos via Immich right now. I host locally and it is on a proper domain with a lets encrypt certificate, and I use Gandi Live DNS to update the dynamic IP, but my DDWRT router is set up to only allow access from internal IP addresses and my current WAN IP. It does work externally, but like you I am bit vary of it. That doesn’t just apply to immich. I do the same with my Next Cloud.
Immich is great. I very much recommend it as a replacement for Google photos.
Let me guess. These are the same people who refuse vaccines with miniscule mortality rates, but are demanding milk infected with a virus that has more than a 50% mortality rate in humans? 🤔
Also, how is intentional getting infected to aquire immunity better than doing nothing at all? I mean, just don’t worry about it. If you get infected then you’re either dead or immune, and if you don’t get infected you didn’t need that immunity anyway. Plus, you’ve saved money by not buying your weirdo raw cow juice.
As a game studio - a developer rather than a publisher - it’s very much hand to mouth. You are paid by the publishers on delivery of milestones. Milestone reviews can sometimes be subjective. You’re basically the lowest link in the food chain and can be subject to a publisher’s whim, which can often be a bit random depending on your external producer. Keeping such a studio open in the long term is about chasing new contacts, and any gaps between contacts is expensive because you aren’t generating any income, but are having to pay wages. One or two project cancellations can easily shutter an independent developer.
In some cases studio owners may simply want out, or they might legitimately see a sale as bringing stability to the studio… Or it might just be greed. But I think it’s hard to say whether a studio would have a safer long term future being independent or being sold.
Most games, especially so called Triple A games, have too much text and NPC dialog. The last thing we need is more of this crap that the developers don’t even care about enough to write. How about we focus on making the gameplay good and not how we can fire more developers?
The whole Internet?
Is this an AI written story? At different points in the article it says in the UK, or Sacramento, or Delhi 🤔
The AAAAA stands for “AAAAA, it’s fucked”
No PETSCII?!
Sure. “The Rats”.
Needs more arrows
Wait, this Sony?
Sony’s profits up thanks to rising sales of music, games, movies and sensors. https://www.msn.com/en-ie/news/national/sony-s-profits-up-thanks-to-rising-sales-of-music-games-movies-and-sensors/ar-BB1ifEUl
I cant help but feel this is some sort of password reset question farming…
Anyway,
ZX BASIC SUSE Linux 6.1