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I’'m that guy who’s been disgruntled for years about how Sega has been handling Puyo Puyo. After so many years of waiting, we finally got a new standalone game that isn’t a crossover… but they made it exclusive to Apple Arcade.
The game was so dead on arrival that if you try to play online, you simply get matched with bots. Which means Sega knew the game would be dead on arrival and tried to cover it up, as opposed to, I dunno, not taking the damn exclusivity deal then.
Turn-based: Bravely Default. A stellar evolution of FF5 that gives you so many toys to play with, and the titular Brave/Default mechanic opens up a lot of cool ideas just by giving you flexibility in when to take your turn. Specifically BD1 and Second though, I felt like BD2 was a massive step back by trying to introduce a turn order system at the expense of no longer queueing everyone together at once.
Action: Tales. Hard to pick just one, and there are still a bunch I haven’t played, but I think I’ll go with Vesperia specifically for all the advanced tech it allowed for.
Honorable mention to CrossCode as well, but I know someone’s gonna debate whether it counts as J or if it’s just sparkling Secret of Mana.