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I don’t think we should be posting such pornographic fictions in this community.
I don’t think we should be posting such pornographic fictions in this community.
Musk seems like the kind of D&D player who would
I would give them a chance to divest before guillotining. But someone having that much money is disgusting. You know what you could do with that? You know how much was stolen from how many people to acquire that? That’s disgusting.
Look at this “wealth to scale” website https://mkorostoff.github.io/1-pixel-wealth/?v=3
In case you lost sense of how big these numbers are.
But at least we agree that some billionaires should be hung.
I’m reminded of the abyssal words in Elden Ring’s expansion. There are signs that tell you “Don’t let them see you!” and “You have to hide and run!”. You find an area with some tall grass and some creepy eye-monsters. And sure enough, if they see you they come running at you. They’ll knock you over, grab you, and explode your head.
Clearly you’re supposed to sneak by them.
But…
You can also parry their attack, and then just kill them.
Or just fucking book it and run past them, but that’s way harder.
So many people are sitting on their hands going “Violence is never acceptable”.
I think I ate a 3 day ban on one of the communities for making a joke about guillotining billionaires. Bunch of bootlicking cowards. I get not wanting to go and do some murder on your own, but come on.
Belief is social. They believe what their social group does. We all do this to some extent. Some part of the brain still feels like if we reject the social group’s belief, we’ll die alone in the woods. Going with the group feels good.
You can probably change minds if they see you as in-group, but it won’t last if the rest of their in-group has contradictory ideas.
Getting people off Facebook and other hellscapes might help.
I’m not sure what you mean. There aren’t really a lot of “quests” in gw2.
There’s the main story, which is a green marker on your map. That’s always there (unless you turn it off or finish it)
There’s orange markers for nearby events. That’s like “zombies are attacking! Save the town!” or “help these kids pick apples” or whatever. They’re just things that happen in the world and, to a limited degree, change the world state. Like an area might be full of toxic vines until an event finishes successfully, or a merchant might only sell items after his mission succeeds.
There’s red markers, which are basically the same as orange, except they tend to be world events and not local.
And then there are collections, which are kind of like quests. They’re not super advertised. They’re kind of of “get these achievements for a special reward”. Sometimes NPCs will give you one- like “go find all my favorite fish” or whatever. They’re optional, but sometimes fun and sometimes have good rewards. Like if you finish the one where you get most of the achievements for one chunk of the game, you get a max-stats accessory that all your characters can share.
Anyway. Long reply. Nothing is really beamed into your head, no.
If we know where this “CEI” is headquartered and we know who their leadership is…
That seems fine to me.
There will be a lot of pearl clutching. Some people will literally walk themselves into the gas chamber while saying “we have to be tolerant” and “well they won the election”
But also organizing is hard.
It was kind of wild going from D&D to games that don’t have tons of HP.
Players make different choices when they have a maximum of 7 health, and a random mook with a baseball bat hits for minimum 2, maximum “well if the dice keep exploding…”
Among other problems, people knowingly spread falsehoods because they feel truthy.
The problem is people. We’re all emotional but some people are just full on fact free gut feel almost all of the time.
Match should be broken up. But apparently some people learned nothing from history and some people don’t care as long as they make money
Many things. I mean, you could hack a lot of stuff into Excel but generally
SQL has foreign keys and integrity checks. You can make it so like if you delete a user it automatically cascades to delete other rows like their addresses.
You can prevent someone from entering the wrong type of data in particular columns. This one’s an integer and that one’s text.
It’s designed to work on larger scales. Excel stops at 1 million rows per spreadsheet, unless my search just gave me AI slop.
You can do queries, for selecting as well as updating and deleting. You can join tables.
It’s much easier for other applications (such as a website) to talk to a SQL database
You can do transactions.
There’s a lot. That’s just off the top of my head.
Ehh. They haven’t really abused their position. They’re popular.
It would be something else if they were buying up competitors like Facebook and Google do. Part of how they maintain their dominance is buying out anyone that competes. Notice how Google kind of sucks nowadays? They’re not really competing on merit anymore.
But at the same time, steam could turn around tomorrow and be like “mandatory $39.99/mo subscription fee” and it would have an outsized impact on the sector.
I use pycharm at work for most things. Work paid for it. It has some nice stuff i like. I’m sure other editors do all of this, too, but nothing’s been causing me enough pain to switch
It does have multiple cursors but I’ve rarely needed that.
I use sublime for quick note taking. Mostly I like that it has syntax highlighting, and it doesn’t require me to explicitly save a tab for it to stay open
Fans were happy to run the servers at their own expense.
In the distant past of like 2000, you didn’t have to pay for online functionality. Also, people could host their own multiplayer servers. It was nice. Consoles and capitalism did a team-up to make things shittier for the end user, though.
An advanced technique: ask your players to make shit up.
Like, the players decided to go to the wizard university the wizard PC graduated from. So I ask him, “what’s their entrance hall like?” and let him just riff on it for a while. Players feel more engaged with the world, and it’s a little less work for me.
Warlock is trying to commune with his patron. I ask, “what is your patron usually like?” and the player is delighted to describe “the great sculpin” in detail. This then inspires me further.
Note that some players are very much “just tell me a story” and don’t want any input, and won’t like this. Some players are also shy and don’t think well on their feet. And some players are just really bad at staying on theme. But if you know your players , this can be a powerful technique.