Definitely! The gameplay loop of action <-> base management is super cool. You end up feeling attached to the characters you’ve leveled high, so the missions feel high stakes even though losing characters isn’t really that punishing in actuality.
I thought the game looked too chaotic in the trailers, but it allows you to play methodically if you want to.
Mr Sun’s Hatbox (maybe my GotY?)
Dragons Dogma 1
+1, would recommend for fans of Factorio or shapez
They have some pretty cool bike highways in Puebla
Dragons Dogma 1
It’s a bit different, but Thumb-key is an alternative style keyboard on fdroid
Interesting, hope they can figure something out.
What’s with the weird android permissions it needs? Full file access?
Thanks! I’m a big fan of written tutorials so trying to contribute
I just block communities that are mostly memes, seems to work somewhat well
They support scrobbling?
Another +1 for navidrome here. Been using it for years now too, it’s great
Not scifi but if you liked the expanse, one of the authors has a series “The Long Price quartet” that’s quite good. It reminds me of hard sci-fi in some ways, with how the fantasy elements affect the world economically.
Thanks for sharing your steps! How do you decide if you should increase or decrease the strongest color?
I like this concept
Thanks for sharing, I think a lot of people can relate to feeling unmotivated to do their hobbies after work. I read a blog post recently (struggling to find the link) that paradoxically feeling too tired for hobbies after work can be a vicious cycle, and you’re better off trying the hobbies anyway to increase your motivation for doing them. That’s really helped me with a game I’m working on. When I can’t work on it for a while, I lose motivation. But once I make some small progress each day, I feel motivated to keep working on it.
Glad to hear. ATITFOL was incredible, was worried how they could live up to that