Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • Krudler@lemmy.world
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    9 months ago

    Sonic games, I’m referring specifically to the first one and that era.

    My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.

    But really from a gameplay perspective, I simply do not understand what people like about it.

    The whole thing was just run as fast as you can down this path, you have no idea what’s coming up. There will be multiple opportunities to take different paths but you don’t really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.

    Now you’ve run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.

    Why would anybody want this?

    • BlueGlasses@lemmy.world
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      9 months ago

      That is part of why people like sonic games i think. Replaying a level over and over again to get the fastest possible route to complete the level (usually the top path, which is also the hardest as it’s easy to fall down to the bottom). It should also be noted that the games don’t like the players holding right all the time and will punish the players if they didn’t react in time.

      This is not simple platforming, the classic games are a little… different? Idk the word for it, but compare sonic and tbe other platformers like mario, it is extremely different, which is why not a lot of people “get” sonic. I’ve had some people looking over my shoulders when i play a sonic game and was told “i don’t get sonic” which, all things considered, is understandable.

      • I Cast Fist@programming.dev
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        9 months ago

        I think the problem is that the old Sonic games are kinda contradictory. “Gotta go fast”, but you’re punished if you don’t know the whole level layout. It promises speed, but it fills levels with so many speedbumps that end up making the game feel hella slow. Plus, water levels. Fucking water levels in Sonic are the worst.