Mine is the lag in Stellaris, and lack of options to let me impact it. Like let me disable the ability for the AI to make habitats FFS!
Mine is the lag in Stellaris, and lack of options to let me impact it. Like let me disable the ability for the AI to make habitats FFS!
In Star Ocean: The Last Hope, it’s really hard to have a balanced party while keeping all your party members trained up. A lot of older RPGs have this issue because of the lack of EXP sharing for reserve party members, but this game stands out as being rather new (2009) in respect to those older RPGs.
And on that note, controversial opinion: EXP sharing is a good thing! It cuts down on unnecessary grinding and gets you through the story faster, which helps with pacing in a lot of games.
Hard agree!
Lack of EXP sharing also discourages trying new things. Like you get a new party member 10 levels below your current party, and like they “look” cool… but that would mean grinding the crap out of it just to see if they are fun. So you end up just sticking with the highest party members and never touching any others.