I would absolutely not give that advice. My favorite experiences with the game were just exploring and figuring out my way. Getting my ass kicked by some peasant. Robbing someone of that would be horrible imo.
However, without the fatigue advice, new players will fail a lot and not even know why (eg. missing your attacks). That is one of the biggest reasons people just quit the game and never come back to it.
I can appreciate that. But especially compared to Oblivion and Skyrim, one of my favorite things about Morrowind is how powerful you can make your MC seperately from your stats and level. Leaping over an enemy encampment and dropping loads of rapid-fire fireballs before you hit the ground is an important experience you don’t get in the other games.
Oh yeah, there’s heaps of suggestions once a player gets their bearings and restarts with their preferred character build. Even knowing about Golden Saints is a huge benefit.
I would absolutely not give that advice. My favorite experiences with the game were just exploring and figuring out my way. Getting my ass kicked by some peasant. Robbing someone of that would be horrible imo.
However, without the fatigue advice, new players will fail a lot and not even know why (eg. missing your attacks). That is one of the biggest reasons people just quit the game and never come back to it.
I can appreciate that. But especially compared to Oblivion and Skyrim, one of my favorite things about Morrowind is how powerful you can make your MC seperately from your stats and level. Leaping over an enemy encampment and dropping loads of rapid-fire fireballs before you hit the ground is an important experience you don’t get in the other games.
Oh yeah, there’s heaps of suggestions once a player gets their bearings and restarts with their preferred character build. Even knowing about Golden Saints is a huge benefit.