Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
GTA IV is weird compared to the others GTA (it misses the big booms and the big vehicles that are present in the other titles of the series) but it’s a good game taken on his own.
It was made in the era of gritty reboots and dark games which made them use the colour grey way too much. The worst offender of this is probably Shadow the Hedgehog, which went so “realistic” that it became comedic.
True, but I think that Liberty City would be very weird without a grey tone on it. Having it very bright like Los Santos in GTA V would have made it almost comical, which would have made the story less mafia-like.