Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

  • damipereira@lemmy.world
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    1 year ago

    If demos hurt sales, that means that game devs depend on gamers buying games they don’t actually end up liking right? I understand making games has become pricier and pricier, but if the whole business model is dependent on “We want to trick people into getting stuff they don’t want”, then we have a problem.

    • BuddyDoQ@lemmy.world
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      1 year ago

      The reality is probably closer to the flightily nature of us as gamers - We mostly just want to try the game because some part of it seems fun, if that can be tried for free with a demo, why buy it now that we got our fix? Why would a big AAA take that risk?

      • damipereira@lemmy.world
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        1 year ago

        If people get enough from a free demo maybe it’s time to make shorter cheaper games, and start churning out 2 hour playtrough 15usd games, but with high quality graphics/acting/voices/etc. Or just abolish capitalism and make fun games no matter if they sell or not 😂