The Video Game History Foundation, in partnership with the Software Preservation Network, has today claimed that “87% of classic video games released in the United States are critically endangered.”
That wouldn’t really work, unfortunately. Most companies don’t just shut their doors, they’re bought by someone else. That new entity would own all the company’s property. Even when they do shut their doors, typically it’s done with debt, and debtors end up buying the assets.
That wouldn’t really work, unfortunately. Most companies don’t just shut their doors, they’re bought by someone else. That new entity would own all the company’s property. Even when they do shut their doors, typically it’s done with debt, and debtors end up buying the assets.