• Zeusbottom@sh.itjust.works
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    1 year ago

    worry less about closing out quests and winning fights

    No worries there, can’t win a single fight after the first five

    , and instead focus on exploring

    Got to the end of the zone, now what?

    toying with the tools & systems,

    Always struggled to remember my Tincture of Whatevering and Bag Of Holding

    remembering to take it slow

    I’m told I’m dying in 5 days unless I find a cure

    trust the dice

    LOL

    • bionicjoey@lemmy.ca
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      1 year ago

      “Trust the dice” is terrible advice. The expression is “trust your GM/DM”. The dice are the fly in the ointment and the GM’s job is to turn their chaos into a satisfying story.

      • oddspinnaker@lemm.ee
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        1 year ago

        Yeah, I honestly had to Google it because it sounds like such pointless advice. In combat especially, how does “trusting the dice” help at all?

        I think what they mean is “trust that the game will turn a lot of failing dice rolls into something interesting in a way a GM might.”