So they are still not absolute in that the users still get to buy a PC or an Android phone or get satellite connectivity via a global ISP, which boils the issue down to inconvenience/cost/hardship, not the absence of alternatives.
It’s the logic of the comment I responded to. The existence of this upcoming trial alone is proof that the mere presence of alternatives is not enough to claim there’s no monopoly in the relevant market.
The (my) comment that you responded to presented you a list of actual monopolies that have no alternatives on their platform. There was no “logic” presented, it was a statement of observation.
The existence of the lawsuit does not mean there is proof, it means that Wolfire has enough of a case to begin discovery on two of their claims that the court is interested to find out more. That’s it.
One of the claims is also very weird and I can’t actually find any information corroborating the claim besides the claim itself (re: Valve acquiring and shutting down World Opponent Network). The only thing I see is that Sierra was acquired by Havas who made WON into it’s own entity, then merged it with PrizeCentral under the name Flipside.com and the last WON game was released in 2006.
The only thing relating to Valve I can see is that Valve announced Steam in 2002 and then they removed WON from their own games, which they had every right to do so.
WG’s strongest claim is the MFN clause, and they actually have to prove that it’s for anticompetitiveness.
It’s a fucking stupid lawsuit in the first place. I can think of at least 5 different pc game storefronts anybody can use
Can you provide a real-world example of what constitutes a monopoly in your eyes?
Locked down App Store on iOS (EU is trustbusting this one)
Locked down PlayStation ecosystem
Locked down Xbox ecosystem
Locked down Switch ecosystem
Regional monopolies by ISPs
So they are still not absolute in that the users still get to buy a PC or an Android phone or get satellite connectivity via a global ISP, which boils the issue down to inconvenience/cost/hardship, not the absence of alternatives.
They are all monopolies in their ecosystem.
(Satellite Internet doesn’t reach everywhere.)
You got a list of monopolies, stop trying to move goalposts in order to slam Valve and defend a bunch of anti-consumer publicly traded companies.
Standard Oil was a monopoly, but using your logic there wasn’t because there was an alternative of not using oil-based fuels.
An example of a company that actually fits your definition of a pseudo-monopoly would be Nvidia in the GPU market.
It’s the logic of the comment I responded to. The existence of this upcoming trial alone is proof that the mere presence of alternatives is not enough to claim there’s no monopoly in the relevant market.
The (my) comment that you responded to presented you a list of actual monopolies that have no alternatives on their platform. There was no “logic” presented, it was a statement of observation.
The existence of the lawsuit does not mean there is proof, it means that Wolfire has enough of a case to begin discovery on two of their claims that the court is interested to find out more. That’s it.
One of the claims is also very weird and I can’t actually find any information corroborating the claim besides the claim itself (re: Valve acquiring and shutting down World Opponent Network). The only thing I see is that Sierra was acquired by Havas who made WON into it’s own entity, then merged it with PrizeCentral under the name Flipside.com and the last WON game was released in 2006.
The only thing relating to Valve I can see is that Valve announced Steam in 2002 and then they removed WON from their own games, which they had every right to do so.
WG’s strongest claim is the MFN clause, and they actually have to prove that it’s for anticompetitiveness.