The leveling system was the problem, if you understood it then the level scaling wasn’t a problem. If you didn’t understand how to level effectively the scaling had brutal difficulty jumps.
The level scaling is still a problem when it comes to item rewards that also scaled. That led to waiting to finish quests until later, or receiving a reward that quickly becomes obsolete.
The leveling system was the problem, if you understood it then the level scaling wasn’t a problem. If you didn’t understand how to level effectively the scaling had brutal difficulty jumps.
The level scaling is still a problem when it comes to item rewards that also scaled. That led to waiting to finish quests until later, or receiving a reward that quickly becomes obsolete.
Quest rewards have always been pretty crap in elder scrolls outside daedric artifacts.