cyrano@lemmy.dbzer0.com to Games@lemmy.worldEnglish · 20 hours agoHalf-Life 2 peaks at 52,000 concurrent players, 20 years after its releasesteamdb.infoexternal-linkmessage-square54fedilinkarrow-up1414arrow-down18file-text
arrow-up1406arrow-down1external-linkHalf-Life 2 peaks at 52,000 concurrent players, 20 years after its releasesteamdb.infocyrano@lemmy.dbzer0.com to Games@lemmy.worldEnglish · 20 hours agomessage-square54fedilinkfile-text
minus-squareAermis@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down1·10 hours agoI mean half life alyx’s entire mechanics revolve around VR controls.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up6·9 hours agoThat’s the difference; does the mod allow interaction with the world like Alyx, or is it just you’re there, but still using basic 2D controls to manipulate shit (press E to use a door instead of grabbing the handle and pushing/pulling)?
I mean half life alyx’s entire mechanics revolve around VR controls.
That’s why they’re asking.
That’s the difference; does the mod allow interaction with the world like Alyx, or is it just you’re there, but still using basic 2D controls to manipulate shit (press E to use a door instead of grabbing the handle and pushing/pulling)?