nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 17 hours agoSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comexternal-linkmessage-square18fedilinkarrow-up133arrow-down12
arrow-up131arrow-down1external-linkSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 17 hours agomessage-square18fedilink
minus-squarelustyargonian@lemm.eelinkfedilinkEnglisharrow-up1·edit-23 hours agoWhile that’s true, it’s crazy how Marvel Rivals comes out of nowhere and grabs the attention without sweat. Same for Helldivers 2. Clearly there are lessons here, even when entering saturated market.
While that’s true, it’s crazy how Marvel Rivals comes out of nowhere and grabs the attention without sweat. Same for Helldivers 2. Clearly there are lessons here, even when entering saturated market.