Don’t get me wrong, I’m not a hater. I actually was really excited for the game. But so far I am just not having fun.

For a little bit of reference, I just finished playing thru Cyberpunk 2077 and then jumped right into Starfield. Maybe that was a mistake because I kinda just want to go back to Cyberpunk (and I will in a few weeks when the DLC comes out).

But I’m noticing two really big issues with Starfield: first, the gunplay/combat is… let’s call it underwhelming. I realize it’s quite probably a skill issue and I need to just git gud, but holy crap, everything is a bullet sponge and I don’t have that many bullets! Stealth seems to be pretty worthless at early levels as I don’t have any high-alpha guns that can take advantage of it and, most of the time, I’m detected before I even see the bad guys. I’m just not enjoying this aspect of the game at all.

The second big issue for me is that there’s a loading screen every five seconds! Again, probably a me thing, but OMG, it’s driving me nuts. Get into ship, loading screen. Launch from planet, loading screen. Fly to next planet, loading screen. Land on planet, loading screen. Leave ship, loading screen. I just want to go shoot things! Let me shoot things!

Okay, found some spacers, time to… oh shit, out of ammo. Let me swap to a worse gun that still has ammo. Sigh. Okay, they’re dead. Let me just heal up… oh shit, out of med packs. Sigh.

Oh and wrestling with the UI is exhausting.

Anyways, I realize that this probably isn’t the place to find a lot of like-minded people. But I really do want to like this game. Any tips on maybe at least ways to make the combat less of a chore?

  • Amaltheamannen@lemmy.ml
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    10 months ago

    My main complaint is the writing and worldbuilding. So far I’ve been exploring new Atlantis and picked up exclusively fetch quests from NPCs so generic and uninteresting I don’t really feel like continuing to talk to them. And the uncreative worldbuilding of authoritarian capitalists Vs libertarian capitalksts vs religious crazies. Can Bethesda not even imagine an alternative to capitalism?

    • NuPNuA@lemm.ee
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      10 months ago

      Name me one sci-fi that has had an alternative to capitalism without access to something god-tech level like Treks replicators, which would break the setting entirely.

      • Umbrias@beehaw.org
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        10 months ago

        It took like a 30 seconds of web search to find the dispossessed by Ursula le guin.

        Your argument is actively supporting the other commenters point about boring world building in sci fi.

      • Honytawk@lemmy.zip
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        10 months ago

        Capitalism works great with RPGs leveling system.

        But I’d love to have seen a cashless society where the only way to get stuff was to trade other goods.

        Or some sort of social credit system, where the nicer you are and the more quests you complete, the higher your status and the more free items you unlock.

        Or some authoritative system that binds you into a contract whenever you make a trade it forces you to work off your debt in all matters of ways.

        • NuPNuA@lemm.ee
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          10 months ago

          Capitalism is the best system you can really have when you have multiple factions who’s economies work together though. What you describe is great if the whole world trades in that manner, but when you have multiple factions you needs someway for commerce to work between them for world building. To be fair, it’s not like the factions in stafridls are just boring capitalists. The more I’ve learned about the UC, my assumption that they were just democratic socialist types has been undermined totally.

  • RaincoatsGeorge@lemmy.zip
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    10 months ago

    The game is a mess. It’s totally lost trying to figure out it’s identity. I’ve got the answer everyone can’t quite put their finger on. Had this game came out 2 or 3 years after New Vegas it would have been heralded as the next generation in rpgs. The problem is we are well past that. Bethesda should have made this game instead of fallout 76. It would have totally fit the time frame and been forgivable.

    The problem is we have multiple games that do this better in whatever aspect you prefer. Like realism space sim, that’s star citizen or elite dangerous. Want planetary exploration with life form scanning and base building? That’s no man sky.

    I still find myself playing because I’m so hard gay for that Bethesda fallout choose your own adventure foundation that’s present here. But damn is it overall shit. Just embarrassing

  • Cyncit@lemmy.ca
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    10 months ago

    For less loading screens: fromthe surface of planet on foot, open you quest menu and place the cursor of your quest. On PC press R to planned your trip. Press X to travel and Bam! There’s a loading screen and Bam! you are on the surface of the other planet on foot. without other loading screen or ship animation. If you are already in space, you can’t escape some of those loading screen.

    The other points: I feel you… ennemies are sponges. I carry way too many weapons to ensure to have bullets. Stealth is meh until you invest points in it. Ennemies were seeing me near the ceiling through a vent grid -_-.

    Hope it helps, I had tons of fun with Cyberpunk! I wish an amazing DLC!

  • whiskers@lemmings.world
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    10 months ago

    I agree about the loading screens. It didn’t drive me crazy but would have been better if there were fewer.

    In regards to combat, I like it. Even many of the reviewers felt combat was one of the good things.

    • Stillhart@lemm.eeOP
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      10 months ago

      I haven’t checked out a ton of reviews, just two or three from trusted reviewers. The very first one I watched said they didn’t like the combat but still really enjoyed the game overall. I’m hoping I can push through to the point where I’m enjoying the rest of the game…

      • hypelightfly@kbin.social
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        10 months ago

        I think part of this is what it’s being compared to. The combat is significantly better in starfield than past Bethesda (BGS) games. People who are saying it’s great are generally comparing it to their past games.

        I don’t have experience with Cyberpunks combat yet (waiting for the update to finally play it) but I wouldn’t be surprised if it’s better.

        • Silverseren@kbin.social
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          10 months ago

          Shouldn’t you be comparing to other current games in the genre, rather than past games of the company? Because if the game is better than their past games, but nothing close to current games in the genre, then that just means it’s a bad game and their past games were worse.

  • Hasuris@sopuli.xyz
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    10 months ago

    I red it takes like 12 hours for the game to get good. That’s like two weeks for me. Some people have to work and limited time.

    There’s a 2 hour refund window. Bethesda misses it a tiny bit

  • blazera@kbin.social
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    10 months ago

    I still dont really know what the selling points are. In the lead up to release i was waiting to see what was gonna make it exciting. Never seemed to happen. Just clinical sci-fi.

  • Sentient Loom@sh.itjust.works
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    10 months ago

    I think it makes great use of the engine. The game is super fun, way better than Cyberpunk 2077 (which is basically just Grand Theft Auto). The worlds are cool. The stories are great.

    I think it’s a great game.

  • Meowoem@sh.itjust.works
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    10 months ago

    What’s a good space combat game?

    X-Wing was one of my all-time favourite games, it was late niceties and got followed to by tie fighter then X-Wing Vs tie fighter but the original was best. It was really simple combat, lasers or rockets and you had to balance power between shields and lasers. I don’t know what made it so great, there was a pace to it the just felt so good - lining up and blowing a tie fighter then another and coming down on the third, doing a hard breaking turn and driving your speed to get behind it and land a shot in its rear before it can outpace your maximum acceleration.

    X com interceptor was a great game too, I remember it being deeply flawed but incredibly easy to get hooked into playing for hours. Combat was a bit more like wing commander which was a touch more strategic and less frantic.

    Any good, ideally cheap, space combat games anyone can suggest?