Based on recent posts, I believe that what the players WANT to do should always be number one on so small details. Since you know, they are the ones doing it

  • sammytheman666@ttrpg.networkOP
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    1 year ago

    But… whats the problem into not being out of ammo ? Would an entire campaign lovingly crafted by a nice DM survive (get it?) That detail ? Wouldnt ammo tracking be a minor survival aspect anyway ?

    Your point is good thought. But is it good enough to force it on players already tracking lots of stuff and not enjoying tracking this specifically ? I dont have the answer, it would depend on the player, the DM, and the campaign.