• nandeEbisu@lemmy.ml
    link
    fedilink
    arrow-up
    15
    ·
    1 year ago

    My manager talked me into buying Diablo IV since I was into DnD.

    I don’t know why people play games that require grinding when there are so many better options.

    • pazukaza@lemmy.ml
      link
      fedilink
      arrow-up
      7
      arrow-down
      1
      ·
      1 year ago

      Diablo is cancer tbh. Mindless grinding, zero skill. The only challenge is creating a nice build but that requires grinding and anyone can copy it from a YouTuber and learn to use it in a few minutes.

      • another_lemming@lemmy.world
        link
        fedilink
        arrow-up
        0
        ·
        1 year ago

        Many genres can be called trash for different reasons, lol. I hate rhytm\reaction games, from dancing and playing instruments to fromsoft titles. It’s just I’m not build to enjoy them. But I love Diablo and would try to explain why.

        Besides art direction of old Bliz and Matt Uleman’s OST, I like these series for… them being a task in optimization. Some games like building and management simulators are straightforward about it, but there it only shows in the endgame of diabloids. You are to think of theoretical ways of bettering your build, but also inventing the best way to farm X things in the least time possible to make it. I haven’t topped the ladder too many times for looking up others’ builds and copying them steals half of enjoyment from experimenting with it. It touches the same buttons in me as rewriting code for better performance does, and the only downside is me, a meatbag, executing it line by line, that you called mindless for a reason. I just reiterate through my idea before I see the predicted outcome.

        That sort of enjoyment also surfaces in other games, like old shooters and RPGs, where I find ways to abuse the system and benefit from it. It’s a casual version of what speedrunners are into. Finding the best\fastest way to do X, but only for you to test and observe.

        • pazukaza@lemmy.ml
          link
          fedilink
          arrow-up
          0
          arrow-down
          1
          ·
          edit-2
          1 year ago

          God of War, Dark Souls, Elden, The Witcher… All of these games have a system to optimiza your character without the need to grind for hours non-stop. Armored Core will also have a complex build system for the mechas.

          The problem with Diablo for me is that it is just that, just building a character that hits hard. If you have a good build, everything is waaay too easy unless you are going into dungeons 20 levels above yours. And even then, it doesn’t feel rewarding because killing the enemies isn’t hard, it just takes too long. Like, it was taking me 10 seconds to kill a basic minion, and even that felt better than going into a dungeon and obliterating everything.

          Maybe I could enjoy building a character if I didn’t need to spend hours and hours grinding to level up and to get the right items with the right affixes. The grinding is just a torture, I feel I’m wasting my time.

            • pazukaza@lemmy.ml
              link
              fedilink
              arrow-up
              1
              arrow-down
              1
              ·
              1 year ago

              Yeha, it’s fine. Everyone is allowed to have preferences. Why do you feel games like God of War are a waste of time?

              • another_lemming@lemmy.world
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                Honestly, I’m shit at clicking right buttons at the right time, so I’m biased :)

                But other than that, I don’t feel like I’m needed there. My inputs doesn’t change the flow of the kino that much, they are either correct or incorrect, and I’m either allowing it to continue or being a boulder stopping it from going on. GoW, another GoW, Uncharted and now TLoU for me are benchmarks of gfx and user experience possible on next gen consoles, but they aren’t as interactive as old rpgs and sandboxes I am a fan of. And they are gated behind my inability to react when timings are tight. I dropped some games because it wasn’t fun or wasn’t fair. You can google car chases in Yakuza games – and see many people dropping the game because this sequence was unbearable.

                For I don’t really hate this mechanic in games, I only really enjoy it when I know it’d follow my input. As I love some heat actions in Yakuza series – after pressing Y with a weapon to start the animation, you know then you are to mash B to bash your enemy’s head against the obstacle repeatedly, and that feels like an organic response to what I press.

                I’m fucking drunk rn but I hope I satisfied your curiosity with that wall of text.

                • pazukaza@lemmy.ml
                  link
                  fedilink
                  arrow-up
                  1
                  arrow-down
                  1
                  ·
                  edit-2
                  1 year ago

                  Yeha, those games are kinda like a choreography, you’re not totally free to do whatever you want. You’re very restricted in what you can do and usually you have 1 or 2 options when you need to react.

                  Based on your input, you should give Breath of the Wild a try. It’s a game in which creativity is the only limit. I didn’t enjoy it that much because the combat is too easy, but then I saw what people can do when they get creative. It’s really insane. I completed the game playing like a noob, never expected those things to be remotely possible, because nobody tells you what to do. Nobody tells you “here’s how you do this insane combo”. People just piece the mechanics together. I guess that’s the beauty of Nintendo in general

                  Lol, that was actually pretty coherent.

    • Skellybones@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Like playing game, grinding isn’t that bad if you don’t like the base of the game grinding is going to look like a pain.

  • StealthToad@lemmy.world
    link
    fedilink
    arrow-up
    11
    ·
    1 year ago

    Finally get home from work and get a chance to play Zelda TotK! —Start falling asleep while playing…

    Then try to figure out wtf I was doing the next time I start up the game

  • Taffer@lemmy.fmhy.ml
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    I worked in games for a number of years, so on top of being exhausted coming home, it was near impossible to not fall into work mode when I tried playing games for fun.

    • UhBell@lemmy.worldOP
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Got into making games as a hobby a few years back and it basically made it impossible to play games like I used to. Took a while to separate those parts of my brain.

      • Taffer@lemmy.fmhy.ml
        link
        fedilink
        arrow-up
        4
        ·
        1 year ago

        It definitely takes an active effort to enjoy games when it’s also your work. What worked for me was finding the weird niche stuff that didn’t resemble the stuff I worked on at all. I imagine if you’re a developer that it could also help get the creative juices flowing too.

  • Lemminary@lemmy.ml
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    1 year ago

    I fired up Dragon Age: Origins today to scratch the itch (I swore I had it somewhere but couldn’t find it) and in a blink of an eye I had already played for four hours straight

    And that was enough for me lol I got shit to do and the gaming experience feels different these days. Still enjoyable, though, and god what a throwback

    • WhoisJohnGalt@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I am replaying Dragon Age: Origins right now also! Same experience for me. I’m trying to watch all dialogue scenes also and let them play out without skipping.

      I turn around and a few hours has passed without me even knowing…

    • Lemminary@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Weirdly same here! I used to abhor long cutscenes and now I can’t wait until the next one!

  • blanketswithsmallpox@kbin.social
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    1 year ago

    Accepting that basic bitch games are actually great helped me a lot. They’re fun and have shitloads of people playing them for a reason. Looking at you Fortnite and Diablo 4.

    Also line up your installed game icons in the order they should be played in on the desktop helped a lot. If I’m not sure what to play I load whatever is furthest on the left. First row is single player games. Second row is multiplayer games.

    It’s currently Dave the Diver, Diablo 4, and Osu! is permainstalled these days.

    • keeb420@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Im on lunch with my deck sitting next to me in it’s bag. I just don’t have the energy anymore after work. Hell part of it is every time I get into a game I have to stop to let my dogs out or in and then that steals enjoyment as now I’m watching and waiting for them instead of being immersed. It sucks.