Description: In this video we talk about the major AAA releases that are failing, and what it means for indie games.
“AAA games are dying guyz!!” meanwhile record profits year after year…
sigh
The industry’s currently contracting, but otherwise, yeah, I’m with you. This is some clickbait.
Contracting feels like the wrong word. It’s not gaining less money. It’s gaining more. Just companies are now converting their buyouts to simply IP grabs.
Live service games that were fully developed are being cancelled at the finish line because they don’t think they’ll make that money back. Companies like Bioware have laid off a bunch of developers in advance of marquis releases, but if everything was rosy, they’d definitely want those developers around through launch. Smaller studios have been hit too.
PC Gaming is great if you ignore the AAA devs.
Yeah, some offense, but the Triple-Eh companies have been “dying” for over a decade now and it doesn’t look like they’re actually going anywhere anytime soon. Unfortunately.