- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
This was a fun game to make, it’s short, and you’ll probably finish it in an hour or so. I think it’s good some good scares and tricky puzzles! If you try it out, let me know!
Sounds cool! I’ll give it a try and report back.
Please do!
I like both those things!
Then you might also like this game!
Fun game! Very spooky and the monster successfully scared me several times.
A few bugs I’ve encountered so far:
bugs
- I jumped from a high place just as fear took hold, the injured status indicator then remained on and I became immune to it until I restarted.
- I completed the grimoire ritual just as fear took hold, the cave remained sealed and I had to restart.
- the big statue exploded but the debris prevented me from getting through. Had to reload.
- the (lanterns?) In the glyph circle are not interactable. I wonder if I have to restart again.
That’s where I’m stopping for the night. Will find time to finish and .at e achievement hunt soon. That flawless victory one seems nigh impossible though. That fear gauge goes so fast.
Thank you so much for taking the time to play! I’m glad you got a few scares!
Great bug finds, what are the odds of dying right as you mangle both of your legs in a horrible base jumping accident?
The debris can definitely be annoying sometimes. I’ll see if I can change it to break into smaller pieces.
Finally, those lanterns aren’t interactive, they’re more clues than anything. You’ll have to keep searching! No need to restart.
Thanks again for playing, I’ll update the game with those bugs fixed shortly!
I’ve fixed the bugs and uploaded the patch!