stopthatgirl7@kbin.social to Technology@lemmy.world · 11 months agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square280fedilinkarrow-up1751arrow-down128file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 11 months agomessage-square280fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
minus-squaregalactic@lemm.eelinkfedilinkEnglisharrow-up2·11 months agoI get sick playing 1st person shooters. Like thief back in the day. Not even in a headset…literally sitting there. So it’s not about getting used to technologies.
minus-squareauf@lemmy.mllinkfedilinkEnglisharrow-up1·11 months agoYou will get used to it, if you do that several times, but I understand that 1st person shooter cause dizziness sometimes.
I get sick playing 1st person shooters. Like thief back in the day. Not even in a headset…literally sitting there. So it’s not about getting used to technologies.
You will get used to it, if you do that several times, but I understand that 1st person shooter cause dizziness sometimes.